Alessandro Anglani

FREELANCER

Digital Services, Gaming & Performance




Bio

Entrepreneur, researcher, game designer, computer scientist, author and performer. He graduated in Computer Science and Digital Communication from the University of Bari in 2014, and from the Galante Garrone School of Theater in Bologna in 2017. He has attended masterclasses at the Biennale College in Venice with Fabrice Murgia and Jakop Ahlbom. In 2018, he began collaborating with Robert Wilson in the play Oedipus Rex, touring in important Italian (Teatro Grande in Pompeii, Olimpico in Vicenza, Mercadante in Naples) and European theaters (Epidaurus - Greece, Baltic House in St. Petersburg - Russia, National Theater in Budapest - Hungary). He has taken part in specialization courses in Dramaturgy, Algorithms and Hypermedia in Italy and abroad, where he deepened his knowledge of performing body and digital identity by developing the workshop "Let 'em feel your presence" at the Watermill Center, NY. In 2019 and 2020, his interactive performances placed semifinalists at the Biennale College Teatro for directors under 30.

His interactive storytelling project SEPHIROT®, case study in several conferences and academic papers (Remote Connections, EASTAP, IFTR, Roma Europa Festival), won in 2021 the grant for startups in the videogame sector from Istituto Luce Cinecittà and LazioInnova, making it the first VR videogame based on hyperdramaturgies with motion capture performers. He develops with CIRMA and the University of Turin the software DOPPIOGIOCO in its SEPHIROT®-compatible version. He obtained a Master's Degree in Game Design for Territorial Enhancement at the University of Camerino in 2023. That year, he founded the innovative startup CHRONES. SRL, of which he is CEO. He is currently Adjunct Professor in Università Statale di Milano for the Lab "Digital Content and Interactive Storytelling for Theater" in the course Music, Cultures, Media, Performance, A. Y. '23/'24, where he conducts research and teach on Digital Body & Performance and Interactive Storytelling.

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Curiosity

What drives me to continue two apparently separate careers is undoubtedly the desire to discover the connections between virtual and real.

Change

I agree with who wants something to change before it can become routine. Both in work and in daily life, those who stop are lost!

Community

I always look for a strategic approach to create a community, whether concrete or virtual. In a society that becomes increasingly horizontal, coordination and collaboration are fundamental.

Creativity

I am not incline to choose the easiest way in solving problems: evaluation through different perspectives can lead to unexpected discoveries.

Services

Services I provide: this is the shortcut of my offer - what I can do.

Game Design /
Interactive Storytelling

Gamification have become fundamental not only in art, but also in business and in the education/formation sector. For this reason I developed the role-playing gaming device Sephirot© - The Game.

Virtual Reality /
Motion Capture

As an academic and software developer, I find in cyberspaces and virtual reality the possibility to create new worlds and pull further the boundaries of the human nature, trying to mix motion capture and artificial intelligence.

Director /
Visual

It's pratically impossible for me to consider the approach to visual art as anything other than directing, and vice versa. During the shows I present, I always try to merge these performing arts languages: body, music and image.

Actor / Performer

My training for the scene is mainly based on acting, mime and clown, but I've had several opportunities to challenge myself in physical and endurance performances. The body is the base from which I work.

Web Programmer

Writing with a programming language is not that different from writing in a real language. Realizing a concept through virtual words and making others see what you imagine: it's a full-stack dream!

Social Media Manager

Connetting people is not always simple, it requires a deep knowledge of media, being always up to date and sharing their goals. During these years I have discovered a lot of interesting things, such as create a community crowdfunding.



Some fun numbers

25
projects
11
new ideas
3158
cups of tea
8
years of experience

Works

In this section you can see some remarkable features of my work.

Sephirot the game linktree

Sephirot the game© - LinkTree

Here you can visit all the Sephirot the game© links.

Sephirot the game© - LinkTree

Sephirot the game© is an Interactive Storytelling system developed by me that allow you to role-play any kind of story, applying different game design, writing and stage tecniques. Here you can find its links.

Press review

Press Review

Check out some of my articles, interviews and more about my work.

Press Review

Technology can unite people finding new discoveries, and to exceed the boundaries between art and science. Here is a selection of some articles, interviews and more about my work.

Performances

Performances

A gallery of some performances I worked in.

Performances

Here you can find some of the performances and shows I worked in.

Director / Visual

Director / Visual

Here you can find some performing and digital art works.

Director / Visual

When I work on directing and on digital art, I would like to create multiple connections between the audience and the scene, making the performance a succession of surprises.

Let 'em feel your presence

Let 'em feel your presence

Workshop created during the 2019 Summer Program in Watermill Center.

Let 'em feel your presence

Workshop created by me during the 2019 Summer Program in Watermill Center, NY. It was open to all kind of artists: we investigated the relationship between body and digital identity.

Photobook

Photobook

Actor photobooks made by various artists.

Photobook

Actor photobooks made by various artists.

Skills

Here's a list of the skills that I use most in my works.

95%

Diplomacy

90%

Reliability

85%

Perception

80%

Intuition

75%

Affability

70%

Forecast

To see my work in practice visit my LinkedIn account

There you can find additional information about my career.

See my LinkedIn account
Little crow

Alessandro Anglani

FREELANCER. Digital Services, Gaming & Performance. Expert in RPG and Gamification, Developer, Director, Visual Artist, Actor, Web Programmer and Social Media Manager.
amministrazione[at]alessandroanglani.com