Anglani's SEPHIROT® Method is Alessandro Anglani's applied method for designing hyperdramaturgical systems that can be played in live performance and related interactive formats.
Hyperdramaturgy defines the structure: a nonlinear dramaturgy organized as a system of possibilities. Anglani's SEPHIROT® Method defines the design process that makes this structure usable with performers, audiences, institutions, and technologies.
SEPHIROT® is the system that makes the hyperdramaturgy playable. Playable performance is the public form that people can experience.
The method defines who can act, what each participant can know, and how performers guide the system without reducing it to loose improvisation.
Rules, thresholds, states, and conditions turn the performative text into an architecture that can react to audience and performer decisions.
Choices matter when the system can answer them. The method connects decisions to visible narrative, relational, spatial, or procedural consequences.
SEPHIROT® is a system for playing hyperdramaturgies.
The method works across dramaturgy, game design, performance practice, and interactive storytelling. It can support live performances, workshops, educational simulations, audience engagement formats, and VR or digital applications when a project requires them.
Through CHRONES., Anglani applies game design, interactive storytelling, live performance, VR, and R&D production to selected projects connected to SEPHIROT® and audience engagement. Detailed company services belong on CHRONES' own website.
The theoretical category and mother concept behind the method.
The public form for live experiences built around rules, roles, agency, choices, and consequences.
Company context for SEPHIROT-related R&D and interactive experience work.

Hyperdramaturgy, SEPHIROT®, playable performance, interactive storytelling, game design, performance and R&D.
amministrazione[at]alessandroanglani.com